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What Does the Fourth Dimension Actually Look Like?

第四维度实际上是什么样子?
2026-10-01  ·  Quanta Magazine  ·  原文

We know all about how things exist in the three dimensions of length, width, and height.

我们知道事物如何在长、宽、高三个维度上存在。

Physicists often talk about time as a fourth dimension, but what if there were a fourth spatial dimension — another direction entirely?

物理学家经常将时间视为第四维度,但如果存在第四空间维度——完全不同的方向呢?

How on earth would we picture that?

我们到底会如何想象呢?

Mathematicians use topology to visualize abstract spaces in higher dimensions.

数学家使用拓扑来可视化更高维度的抽象空间。

Maggie Miller at the University of Texas at Austin explores what happens when knots encounter an extra dimension.

德克萨斯大学奥斯汀分校的玛吉·米勒探索了当绳结遇到额外维度时会发生什么。

Familiar tangled loops behave in unexpectedly complex and counterintuitive ways in 4D: Knots can always come undone, while ordinary surfaces like spheres can — surprisingly — become knotted in ways that can’t be undone.

熟悉的缠结环在 4D 中以意想不到的复杂和违反直觉的方式表现:结总是可以解开,而像球体这样的普通表面却可以——令人惊讶地——以无法解开的方式打结。

In this episode, Miller explains to co-host Janna Levin why 4D is the lowest dimension that mathematicians still don’t fully understand, how she and her collaborators resolved a question about knotted surfaces first posed by mathematician Charles Livingston in 1982, and how her interest in art has helped her develop the visual techniques she uses to picture 4D spaces.

在本集中,米勒向联合主持人詹娜·莱文 (Janna Levin) 解释了为什么 4D 是数学家们仍未完全理解的最低维度、她和她的合作者如何解决数学家查尔斯·利文斯顿 (Charles Livingston) 于 1982 年首次提出的关于打结曲面的问题,以及她对艺术的兴趣如何帮助她发展了用于描绘 4D 空间的视觉技术。

Listen on Apple Podcasts , Spotify , TuneIn or your favorite podcasting app, or you can stream it from Quanta .

在 Apple 播客、Spotify、TuneIn 或您最喜爱的播客应用程序上收听,或者您也可以从 Quanta 进行流式传输。

JANNA LEVIN

And we’re off.

我们出发了。

I’m Janna Levin.

我是詹娜·莱文。

STEVE STROGATZ

And I’m Steve Strogatz.

我是史蒂夫·斯特罗加茨。

LEVIN

And this is The Joy of Why.

这就是“为什么的喜悦”。

STROGATZ

A podcast from Quanta Magazine where we explore some of the biggest unanswered questions in math and science today.

来自《Quanta》杂志的播客,我们探讨了当今数学和科学中一些尚未解答的最大问题。

LEVIN

Steve, we have a really mathematical topic today.

史蒂夫,今天我们有一个真正的数学话题。

I’m glad to have a mathematician in cahoots.

我很高兴有一位数学家同谋。

STROGATZ

Okay, at your service.

好的,竭诚为您服务。

LEVIN

Excellent.

出色的。

We’re speaking in this episode about a branch of mathematics known as topology, and that’s not familiar to a lot of people.

我们在这一集中讨论的是数学的一个分支,即拓扑学,很多人对此并不熟悉。

Do you wanna help us a little bit just with the basics of topology?

您想在拓扑基础知识方面帮助我们吗?

What makes topology different than regular geometry that we might have learned?

拓扑学与我们可能学到的常规几何学有何不同?

STROGATZ

Yeah, sure.

是的,当然。

Topology, very popular subject.

拓扑学,非常热门的学科。

You know, whereas geometry is ancient, topology is only, depending where you date it, could be a few hundred years old, but it really took off in the 20th century.

你知道,虽然几何学很古​​老,但拓扑学可能只有几百年的历史(具体取决于它的年代),但它真正起飞是在 20 世纪。

People may have run into it in childhood games, like did you ever take a piece of paper, like a strip, some kind of ribbon, and then you put a twist in it, half a twist, and then close it, put a piece of tape on it to make this shape called a Möbius strip or a Möbius band?

人们可能在童年游戏中遇到过这种情况,比如你是否曾经拿过一张纸,比如一条纸条,某种丝带,然后你在里面扭转,半扭转,然后将其合上,在上面贴上一条胶带,形成这种形状,称为莫比乌斯带或莫比乌斯带?

Did you ever do it with your kids?

你和你的孩子做过吗?

LEVIN

No, I didn’t, but I think about the Möbius band probably an unhealthy amount.

不,我没有,但我认为莫比乌斯环的数量可能不健康。

LEVIN

Yeah.

是的。

It comes up in my work.

它出现在我的工作中。

Yeah.

是的。

STROGATZ

Oh, okay.

哦好的。

Well, there was a time when one of my kids was in elementary school, and it was bring your parent to school day, and so I had the kids make Möbius strips, and then do this thing where you cut down the midline of the strip all the way around the whole ring.

嗯,曾经有一段时间,我的一个孩子在上小学,那天要带父母去上学,所以我让孩子们制作莫比乌斯带,然后做这件事,沿着整个环切掉带子的中线。

And you think you’re cutting it in half, but it doesn’t fall apart.

你认为你把它切成两半,但它并没有散开。

And so one kid started crying.

于是一个孩子开始哭了。

LEVIN

Oh [laughs].

哦[笑]。

Well, math is frustrating.

好吧,数学令人沮丧。

STROGATZ

This is the thing, it was an early introduction to what all mathematicians and math teachers are trying to do, make people cry in math class.

就是这样,它是对所有数学家和数学老师都试图做的事情的早期介绍,让人们在数学课上哭泣。

LEVIN

It’s perfect, actually.

事实上,这很完美。

[laughs]

[笑]

STROGATZ

Okay.

好的。

But anyway, so that’s our subject, topology.

但无论如何,这就是我们的主题:拓扑。

I mean, the Möbius strip, this property that when you cut it down the middle, it doesn’t fall into two pieces, that’s a topological property about how things are connected.

我的意思是,莫比乌斯带,当你把它从中间切开时,它不会分成两部分,这是一个关于事物如何连接的拓扑属性。

You could change a lot of geometrical things, and you wouldn’t change this property.

你可以改变很多几何形状,但你不会改变这个属性。

It’s deeper than geometry.

它比几何学更深。

LEVIN

Right.

正确的。

Well, we usually think about geometry, we think about the Pythagorean theorem, which is precisely telling me how to measure distances, and topology is not about that.

嗯,我们通常会想到几何学,我们会想到毕达哥拉斯定理,它准确地告诉我如何测量距离,而拓扑学与此无关。

It’s about this global connectedness.

这是关于这种全球联系。

So it has this very abstract character, and our guest today is, in fact, Maggie Miller, an assistant professor at the University of Texas at Austin, who researches knots, surfaces, and four-dimensional spaces.

所以它具有非常抽象的特征,事实上,我们今天的嘉宾是玛吉·米勒,德克萨斯大学奥斯汀分校的助理教授,研究结、曲面和四维空间。

So, uh, without further ado, let’s hear what Maggie Miller has to say about topology.

那么,呃,闲话少说,让我们听听玛吉·米勒 (Maggie Miller) 对拓扑学的看法。

LEVIN

Welcome to The Joy of Why , Maggie.

欢迎来到《为什么的喜悦》,玛吉。

It’s really a pleasure to have you on.

很高兴有您的加入。

MAGGIE MILLER

Yeah, thanks for having me.

是的,谢谢你邀请我。

I’m excited to be here

我很高兴来到这里

LEVIN

I’m really fascinated by your work.

我真的对你的工作很着迷。

It intrigues me personally.

我个人对此很感兴趣。

There’s a lot of questions I wanna ask you, but let’s just start with the Maryam Mirzakhani New Frontiers Prize, which is within the Breakthrough Prize umbrella.

我想问你很多问题,但我们先从玛丽亚姆·米尔扎哈尼新领域奖开始,该奖属于突破奖范畴。

You received that a few years ago, and you mentioned that early on in college, you were split between studying math and art, which I think is a really fascinating combination.

几年前你收到了这封信,你提到在大学早期,你分别学习数学和艺术,我认为这是一个非常有趣的组合。

What in particular led you to choose math in the end?

是什么特别促使您最终选择了数学?

MILLER

As a kid, even before college, I was really invested in art.

当我还是个孩子的时候,甚至在上大学之前,我就对艺术非常投入。

I took art classes for a long time.

我上了很长一段时间的艺术课。

I mean, I know lots of people take art in school.

我的意思是,我知道很多人在学校学习艺术。

It’s a very common favorite subject, but I always participated in our state fair.

这是一个非常常见的最喜欢的主题,但我总是参加我们的州博览会。

It’s just something I really like, that visual aspect of thinking and planning and the actual technical aspect of making something.

这只是我真正喜欢的东西,思考和规划的视觉方面以及制作东西的实际技术方面。

When I went to college, actually, I chose to do math right away.

事实上,当我上大学时,我立即选择了数学。

And it’s because math had always been my favorite subject as a student.

这是因为数学一直是我作为学生时最喜欢的科目。

I wanna say in school, but I was actually homeschooled, so it’s a little bit unclear what that means.

我想说的是在学校,但实际上我是在家上学的,所以有点不清楚这意味着什么。

But it actually felt similar to me to art in terms of it’s a little puzzle.

但实际上我觉得它与艺术很相似,因为它有一个小谜题。

I guess it’s more apparent with math.

我想这在数学上更明显。

Maybe people can understand what I mean when I say solving a math problem is like a puzzle, but I feel like that about drawing something too.

当我说解决数学问题就像拼图时,也许人们能理解我的意思,但我对画东西也有同样的感觉。

I mean, anybody who’s struggled with aspect ratios knows it’s not always so easy to figure out where things are actually supposed to go.

我的意思是,任何在长宽比问题上苦苦挣扎的人都知道,弄清楚事情实际应该去哪里并不总是那么容易。

LEVIN

I agree.

我同意。

This is sort of a misunderstood aspect of art.

这是艺术的一个被误解的方面。

People think art is structureless and without constraints, and that’s really not the case, especially if the artist is good.

人们认为艺术是无结构的、没有约束的,但事实并非如此,尤其是如果艺术家很优秀的话。

LEVIN

So I need to hear about the homeschooling.

所以我需要听听有关家庭教育的信息。

MILLER

Yeah.

是的。

My parents decided to homeschool me and my twin sister, starting about halfway through third grade.

我的父母决定让我和我的双胞胎妹妹在家上学,大约从三年级一半开始。

It is very common in the state of Texas.

这在德克萨斯州很常见。

I knew a lot of other homeschooled children growing up.

我认识很多其他在家上学的孩子。

I have two brothers who are quite a bit younger than me, and so they were both homeschooled all the way, up until college, which again, it’s very common in Texas compared to some other states, and I think it’s a little easier in terms of government restrictions.

我有两个比我小很多的兄弟,所以他们一直在家上学,直到上大学,这在德克萨斯州与其他一些州相比很常见,而且我认为在政府限制方面这要容易一些。

That produces its own challenges, because it’s not always so clear what you’re supposed to be doing.

这也带来了挑战,因为你并不总是那么清楚你应该做什么。

Especially as a teenager, I knew I wanted to go to university.

尤其是在青少年时期,我知道我想上大学。

At the time, the University of Texas actually had a webpage that had a list of what they expected from homeschoolers in order to potentially be accepted.

当时,德克萨斯大学实际上有一个网页,其中列出了他们对家庭学生的期望,以便有可能被接受。

And so I saw that when I was around 14, and I worked with my mom to make a list of, here’s all the things that are roughly equivalent.

所以我发现,当我 14 岁左右时,我和妈妈一起列出了一份清单,这里列出了所有大致相同的事情。

What counts as history?

什么才算历史?

LEVIN

So, Maggie, each time I ask you a question, you say something that I have to ask about.

所以,玛吉,每次我问你问题时,你都会说一些我必须问的事情。

So first it was the homeschooling, and then it was me and my twin sister.

所以首先是在家上学,然后是我和我的双胞胎妹妹。

Twin sister, an identical twin sister, and is she also a mathematician or an artist?

双胞胎姐妹,同卵双胞胎姐妹,她也是数学家还是艺术家?

MILLER

No, we’re fraternal.

不,我们是兄弟。

I think we have a lot in common.

我认为我们有很多共同点。

We’re still sisters.

我们还是姐妹。

She is not particularly interested in math or art in the traditional sense.

她对传统意义上的数学或艺术并不是特别感兴趣。

She definitely has a lot of craft activities that she enjoys.

她肯定有很多她喜欢的手工艺活动。

My sister went to college and studied psychology, so I think she’s a little bit more interested in maybe social science.

我姐姐上大学学习心理学,所以我认为她可能对社会科学更感兴趣。

LEVIN

Mm-hmm.

嗯嗯。

Yeah.

是的。

So, I wanna get into discussing your area of mathematics, which is one of my favorite subjects: topology.

所以,我想讨论一下你的数学领域,这是我最喜欢的科目之一:拓扑学。

Can you explain what topology is?

你能解释一下什么是拓扑吗?

I say solving a math problem is like a puzzle, but I feel like that about drawing something too.

我说解决数学问题就像拼图一样,但我对画东西也有同样的感觉。

MILLER

So topology is the study of abstract spaces, which could mean the space that we live in right now.

因此,拓扑学是对抽象空间的研究,这可能意味着我们现在居住的空间。

We live in a space where we perceive three dimensions, X, Y, and Z.

我们生活在一个可以感知三个维度(X、Y 和 Z)的空间中。

But it refers to a more general concept.

但它指的是一个更普遍的概念。

There’s what is a space is something that you start off defining in a course on topology.

空间是你在拓扑课程中开始定义的东西。

But for now, just imagine, like, a space you could live in.

但现在,想象一下,一个你可以居住的空间。

and we say that two objects or spaces are the same, equivalent if you can continuously deform one into the other.

我们说两个物体或空间是相同的,如果你可以不断地将一个物体或空间变形为另一个物体或空间,则它们是等价的。

So topology is the study of objects like stretching and twisting, but you’re never allowed to break things.

因此,拓扑学是对物体的拉伸和扭曲的研究,但你永远不允许破坏物体。

LEVIN

So when you say X, Y, and Z, you mean the three dimensions we’re used to occupying.

因此,当您说 X、Y 和 Z 时,您指的是我们习惯占据的三个维度。

But within topology, you also work on other dimensional spaces.

但在拓扑中,您​​还可以研究其他维度空间。

MILLER

That’s right.

这是正确的。

It’s very common to study spaces of any dimension or spaces that don’t have a well-defined dimension because they can be really abstract.

研究任何维度的空间或没有明确定义维度的空间是很常见的,因为它们可能非常抽象。

So for example, a very simple example of a space is something like the circle.

例如,一个非常简单的空间例子就是像圆一样的东西。

So not the filled-in circle, but really just the edge of a disc, like if I took the edge of a plate or something.

所以不是实心圆,而实际上只是圆盘的边缘,就像我拿了盘子或其他东西的边缘一样。

So that’s an example of a one-dimensional object.

这是一维物体的一个例子。

If I’m standing on a circle, then there’s one direction I can go, which is clockwise or counterclockwise, which is the same direction but backwards.

如果我站在一个圆上,那么我可以走一个方向,顺时针或逆时针,方向相同但向后。

But then I could construct a really complicated space where what if I just took a million circles and glued them all together at one point?

但随后我可以构建一个非常复杂的空间,如果我只用一百万个圆圈并将它们全部粘在一个点上会怎么样?

What if I took an infinite number of circles, and then we have to consider what kind of infinity, and I glued them all together at one point.

如果我取了无数个圆,然后我们必须考虑什么样的无穷大,然后我将它们全部粘在一个点上,该怎么办?

And if I do something complicated like that, it’s a lot harder to understand the object in whole.

如果我做这样复杂的事情,就很难从整体上理解这个物体。

LEVIN

So if you glue them all together at one point, it’s like a fan almost.

因此,如果你将它们全部粘在一起,它几乎就像一把扇子。

MILLER

Yeah, it would be a fan, yeah.

是的,这将是一个粉丝,是的。

Or sometimes people call it an earring.

或者有时人们称其为耳环。

LEVIN

So some of these spaces are true to the word “space.” They represent, where we can live, or places that can be occupied, but some of them don’t have to do with that physical dimensionality that we’re used to.

因此,其中一些空间确实符合“空间”这个词。它们代表了我们可以居住的地方,或者可以占据的地方,但其中一些与我们习惯的物理维度无关。

MILLER

That’s right.

这是正确的。

I think that the physical dimensionality motivates the name, and that’s a common theme in topology and other areas of math.

我认为物理维度激发了这个名字,这是拓扑学和其他数学领域的一个共同主题。

There’s one easy example which has an English name that makes sense, and then we analogize it and still use the same name even when it feels like that’s not what we mean in the English sense.

有一个简单的例子,它有一个有意义的英文名称,然后我们对其进行类比,并且仍然使用相同的名称,即使感觉这不是我们在英语意义上的意思。

LEVIN

Mm-hmm.

嗯嗯。

So, to gain some kind of perspective, let’s start with the idea of a three-dimensional manifold.

因此,为了获得某种视角,让我们从三维流形的概念开始。

We live presumably in a three-dimensional manifold.

我们大概生活在一个三维流形中。

Can you walk us through the sense in which we have three dimensions?

你能带我们了解一下我们拥有三个维度的意义吗?

MILLER

Yeah.

是的。

So when we talk about dimension, it means how many different perpendicular directions are there so that every direction is a combination of those.

因此,当我们谈论维度时,它意味着有多少个不同的垂直方向,因此每个方向都是这些方向的组合。

So we live in a three-dimensional space because there are three perpendicular directions, forward, backward, left, right, up, down.

所以我们生活在三维空间中,因为有三个垂直的方向,前、后、左、右、上、下。

Those are all 90 degrees away from each other.

它们彼此之间都是 90 度。

Any direction that I would want to go is some combination of those three.

我想要走的任何方向都是这三个方向的组合。

So they take up all of their dimension as well, so that means it’s exactly a three-dimensional space.

所以它们也占据了所有的维度,这意味着它完全是一个三维空间。

LEVIN

So, if people aren’t used to thinking about 90 degrees and orthogonality, one way I like to think of it is I can move in one dimension if it’s orthogonal to the others without moving in the other directions at all.

所以,如果人们不习惯思考 90 度和正交性,我喜欢的一种思考方式是,如果一个维度与其他维度正交,我可以在一个维度上移动,而根本不需要在其他方向上移动。

MILLER

That’s right.

这是正确的。

I mean, it’s, if I wanted to tell you exactly where I was, it would be how many different pieces of information do I need to tell you?

我的意思是,如果我想告诉你我到底在哪里,我需要告诉你多少条不同的信息?

So I need to give you my coordinates in those three directions.

所以我需要给你这三个方向的坐标。

The tricky thing is first we have to all agree what does it mean to be at (0,0,0)?

棘手的是,首先我们必须都同意位于 (0,0,0) 意味着什么?

So what is the, we call it the origin, and then from there I can measure, well, how far in that direction am I from zero?

那么什么是,我们称之为原点,然后从那里我可以测量,在这个方向上我离零有多远?

And then how far forward, backward, and then how far up, down.

然后向前、向后多远,然后向上、向下多远。

Another tricky thing is that for topologists, we actually don’t have a notion of distance.

另一个棘手的事情是,对于拓扑学家来说,我们实际上没有距离的概念。

So, I was being a little bit misleading when I said we could measure how far away I am from the origin, because if I’m a topologist, then I actually don’t know how far I am from any one point.

所以,当我说我们可以测量我距离原点有多远时,我有点误导,因为如果我是一名拓扑学家,那么我实际上不知道我距离任何一点有多远。

I just know whether or not two points are the same.

我只知道两点是否相同。

There’s no notion of what it means to be farther away.

不知道距离更远意味着什么。

LEVIN

Mm-hmm.

嗯嗯。

What you care about is if things are smoothly deformable between one space and another space.

你关心的是物体在一个空间和另一个空间之间是否可以平滑变形。

So you don’t care if it’s made of rubber and I literally stretch the distances or contract the distances.

所以你不在乎它是不是橡胶制成的,我确实会拉伸或收缩距离。

What you care about is, if I walk far enough, will I come back to where I started?

你关心的是,如果我走得足够远,我会回到起点吗?

Some kind of global property.

某种全球财产。

Would that be fair?

这样公平吗?

Topology is the study of objects like stretching and twisting, but you’re never allowed to break things.

拓扑学是对物体拉伸和扭曲等的研究,但你永远不允许破坏物体。

MILLER

That’s exactly right.

完全正确。

Yeah, so we talk about local structure versus global structure.

是的,所以我们讨论局部结构与全局结构。

For a topologist, everything is made of rubber, and as long as I can stretch two objects and have them come out looking the same, then they are the same.

对于拓扑学家来说,一切都是由橡胶制成的,只要我可以拉伸两个物体并让它们看起来相同,那么它们就是相同的。

So a circle is an oval.

所以圆形是椭圆形。

But they’re definitely not the same thing as a line.

但它们绝对与线条不同。

LEVIN

Right.

正确的。

’Cause a line isn’t connected in that particular way.

因为线路并不是以那种特定的方式连接的。

So topology you’re saying is that study of that large, that global structure.

所以你所说的拓扑学是对那个大的、那个全局结构的研究。

Now, you’ve in particular worked in four dimensions, can you talk us through the fourth direction using the time analogy?

现在,您特别在四个维度上进行了工作,您能用时间类比来告诉我们第四个方向吗?

Because I think that helps people kind of imagine what we’re thinking about when we’re thinking about a dimension beyond the three spatial ones we’re used to occupying.

因为我认为这可以帮助人们想象当我们思考超出我们习惯占据的三个空间维度之外的维度时我们在想什么。

MILLER

That’s right.

这是正确的。

I mean, having a fourth dimension is a really abstract idea.

我的意思是,拥有第四维度是一个非常抽象的想法。

People understand forward, backward, left, right, up, down.

人们理解向前、向后、向左、向右、向上、向下。

Those are three orthogonal perpendicular directions.

这是三个正交的垂直方向。

So, if we’re thinking of those three directions as representing space, the usual three-dimensional space we live in, we have to think what would it mean to move but in a different direction which means that my spatial coordinate does not change, and so we can think of that as time.

因此,如果我们将这三个方向视为代表空间,即我们所居住的通常的三维空间,我们必须考虑移动意味着什么,但方向不同,这意味着我的空间坐标不会改变,所以我们可以将其视为时间。

So right now, I’m moving forward in time at a rate of, I guess I’m moving one second forward in time per second.

所以现在,我正在以每秒的速度向前移动一秒。

But my position in three-dimensional space is not changing.

但我在三维空间中的位置并没有改变。

So that means that I could think that right now I’m living in a four-dimensional space where that fourth dimension is time, and it’s perpendicular to the first three.

所以这意味着我可以认为现在我生活在一个四维空间中,第四维是时间,并且它垂直于前三个维度。

It’s a little bit more like a movie, where if I were watching a movie, then I could rewind or pause.

它有点像一部电影,如果我正在看电影,那么我可以倒带或暂停。

LEVIN

How do we move to dimension four from dimension three?

我们如何从第三维度移动到第四维度?

MILLER

Well, one theme, I think, of four-dimensional topology is that you can’t easily move from three to four-dimensional topology.

嗯,我认为四维拓扑的一个主题是你不能轻易地从三维拓扑转移到四维拓扑。

So in dimension three, we have a lot of intuition for what should be true, because we live in a space that seems to be three-dimensional.

因此,在第三维度中,我们对什么应该是真实的有很多直觉,因为我们生活在一个似乎是三维的空间中。

That doesn’t necessarily help with super-abstract problems, but at least simple behavior, you can probably guess what will happen just based on your lived experience.

这不一定有助于解决超抽象问题,但至少是简单的行为,你可以根据你的生活经验猜测会发生什么。

But dimension four is different and hard to conceptualize.

但第四维度是不同的,很难概念化。

I have a lot of papers where the format of the paper is, “Here’s something that’s true in dimension three, and here’s an example of how it’s not true in dimension four.” I think that’s a fun thing to explore.

我有很多论文的格式是:“这是在第三维中正确的东西,这是在第四维中不正确的例子。”我认为探索这是一件有趣的事情。

For a topologist, everything is made of rubber, and as long as I can stretch two objects and have them come out looking the same, then they are the same.

对于拓扑学家来说,一切都是由橡胶制成的,只要我可以拉伸两个物体并让它们看起来相同,那么它们就是相同的。

There are many theorems or facts in topology that for some reason hold in other dimensions, but not in dimension four, or perhaps we understand the answer in other dimensions, but not in dimension four.

拓扑中有许多定理或事实由于某种原因在其他维度中成立,但在第四维度中不成立,或者也许我们在其他维度中理解答案,但在第四维度中不成立。

The key reason tends to be, and I know this is like an answer that you hate to hear, but the key reason tends to be that two plus two equals four, which is such an unhelpful thing to say.

关键原因往往是,我知道这就像一个你讨厌听到的答案,但关键原因往往是二加二等于四,这是一个无益的说法。

But the problem is that there are some theorems in topology where the proof goes through a step of, “I have a curve or a loop inside of my abstract space, and I want to shrink it to a point.”

但问题是,拓扑学中有一些定理,其证明需要经过以下步骤:“我的抽象空间内有一条曲线或一个环,我想将其缩小到一个点。”

So I have like a really big circle, and I want to over time just have that radius of that circle go to zero without the curve breaking.

所以我有一个非常大的圆,我希望随着时间的推移,让该圆的半径变为零,而不会破坏曲线。

And one issue is that let’s suppose that I could do that.

一个问题是,假设我可以做到这一点。

One way that I would do that is I would find not just a circle, but a whole disc, so the whole like filled-in region, because that would give me instructions for how to actually shrink the circle.

我这样做的一种方法是,我不仅会找到一个圆圈,而且会找到整个光盘,因此整个就像填充区域一样,因为这会给我如何实际缩小圆圈的指示。

I would just say, “Oh, I’ll shrink that disc down to its center point,” and it’ll bring the circle down to the center point with it.

我只会说,“哦,我会把那个圆盘缩小到它的中心点,”它会把圆也随之缩小到中心点。

So a disc is two-dimensional, and because two plus two is equal to four, that tells me that it’s possible that this disc actually intersects itself if we’re in four-dimensional space.

所以圆盘是二维的,因为二加二等于四,这告诉我,如果我们在四维空间中,这个圆盘实际上可能会与自身相交。

It would intersect itself in points.

它会与点相交。

Because somehow if I have four dimensions, so let’s call them the X direction, Y direction, Z direction, and now a W direction, so I have four different perpendicular ways I can go.

因为不知何故,如果我有四个维度,那么我们称它们为 X 方向、Y 方向、Z 方向,现在是 W 方向,所以我可以选择四种不同的垂直方向。

I have some point where it’s in the disc and the disc goes off in the X and Y directions.

我有一些点,它在光盘中并且光盘在 X 和 Y 方向上偏离。

But at the self-intersection, there’s another piece of the disc and it goes off in the Z and W directions.

但在自相交处,还有另一块圆盘,它在 Z 和 W 方向上偏离。

And so there’s no way I could push the disc off of itself and get rid of that intersection because it’s taking up the whole four dimensions.

所以我无法将圆盘推离自身并摆脱那个交叉点,因为它占据了整个四个维度。

That stops me from necessarily being able to shrink curves, and it just shows up all the time in topology.

这使我无法缩小曲线,而且它总是在拓扑中出现。

It’s like a key problem in the proof.

这就像证明中的一个关键问题。

LEVIN

So, I’ve heard you say also that we shouldn’t be so reliant on our intuition ’cause we can be incredibly surprised when we try to transfer our, our really common-sense intuition from three dimensions to four dimensions.

所以,我还听到你说我们不应该如此依赖我们的直觉,因为当我们试图将我们真正的常识性直觉从三维转移到四个维度时,我们会感到非常惊讶。

It just completely deceives us.

它完全欺骗了我们。

MILLER

Yeah.

是的。

I like to tell students there are three really important classes that students take, which are real analysis, algebraic structures, and topology.

我喜欢告诉学生们,学生们要学习三门非常重要的课程,即实分析、代数结构和拓扑。

Real analysis is essentially a continuation of calculus, and most students who are taking that class probably have a lot of intuition from their experience in calculus, and probably their intuition is correct, and they’re learning how to formalize it.

实分析本质上是微积分的延续,大多数上这门课的学生可能从他们的微积分经验中获得了很多直觉,而且他们的直觉可能是正确的,他们正在学习如何将其形式化。

And when you learn about algebraic structures, you probably don’t have very much intuition at all because it’s very abstract.

当你学习代数结构时,你可能根本没有太多直觉,因为它非常抽象。

There are many theorems or facts in topology that for some reason hold in other dimensions, but not in dimension four.

拓扑学中有许多定理或事实由于某种原因在其他维度中成立,但在第四维度中不成立。

But students who take topology have intuition because we’re talking about objects that seem familiar, we can draw a lot of pictures, and the intuition is always wrong.

但是学拓扑的学生有直觉,因为我们谈论的是看起来熟悉的物体,我们可以画很多图,而直觉总是错误的。

It’s very easy to get trapped.

很容易被困住。

LEVIN

So, what are the techniques that you use to not get trapped?

那么,有哪些技巧可以让你不被困住呢?

MILLER

[Laughs] Well, so if I am actually trying to understand objects through pictures, if I’m actually constructing an object visually, then I need to have a rigorous system in place for a picture to actually have meaning.

[笑]好吧,所以如果我真的想通过图片来理解物体,如果我真的在视觉上构建一个物体,那么我需要有一个严格的系统来让图片真正有意义。

It can’t just be based on my intuition for how the object behaves.

它不能仅仅基于我对对象行为的直觉。

I need to formalize if I draw a plane and a line intersecting it, what does that actually mean?

如果我画一个平面和一条与它相交的线,我需要形式化,这实际上意味着什么?

And so there’s some real analysis that goes into that.

因此,我们对此进行了一些真正的分析。

And so we have to all agree what these diagrams actually mean, and then we also have to develop, here’s rules for what I can do to a picture of a space or a knot inside of a space, and have the picture after I do something to it to change it, have that picture still describe the same space or object or knot.

因此,我们必须都同意这些图表的实际含义,然后我们还必须制定以下规则,说明我可以对空间图片或空间内的结进行操作,并在我对图片进行某些操作以对其进行更改后,让该图片仍然描述相同的空间或物体或结。

And so once I have done the work, the analysis of understanding these diagrams, that gives me more flexibility to actually do constructions and know that I’m not accidentally losing information.

因此,一旦我完成了理解这些图表的分析工作,这使我能够更灵活地实际进行构建,并且知道我不会意外丢失信息。

LEVIN

So, it’s a combination of visual representation, but formalized mathematically?

那么,它是视觉表示的组合,但以数学形式化?

MILLER

That’s right, and not everything is done through a visual representation.

没错,并不是所有事情都是通过视觉表示完成的。

I like to work like that because that’s something that really draws me to mathematics, but there’s lots of excellent topologists, you know, four-dimensional topologists who really don’t make use of visual representation in their work.

我喜欢这样的工作,因为这确实吸引了我对数学的兴趣,但是有很多优秀的拓扑学家,你知道,四维拓扑学家在他们的工作中确实没有使用视觉表示。

It’s not always important.

这并不总是重要的。

But I do want people to understand, even when math has a lot of pictures in it, you’ll hear this from students a lot, it’s not proof by picture.

但我确实希望人们理解,即使数学中有很多图片,你也会从学生那里听到很多这样的说法,这不是通过图片来证明的。

It’s not just a random picture that we make up.

这不仅仅是我们随意编造的一幅图画。

There’s a lot of, that’s right, formalization that goes into these arguments.

没错,这些论点中有很多形式化的内容。

LEVIN

With these four-dimensional spaces and your intuition faltering, what are the kinds of questions that you’re asking?

在这些四维空间和你的直觉动摇的情况下,你会问什么样的问题?

What are the hypotheses that you’re really pursuing?

你真正追求的假设是什么?

MILLER

So the thing that I study most commonly is the study of knotted surfaces.

所以我最常研究的就是打结曲面的研究。

So in dimension three, the analogous object would be a knot.

所以在第三维度中,类似的物体将是一个结。

Knot — k-n-o-t.

结——k-n-o-t。

So a knot is a loop.

所以结就是一个环。

If I took a piece of string…

如果我拿一根绳子……

Wait, I actually, I have a string.

等等,实际上,我有一根绳子。

If I took a piece of string, and I actually tangled it up, but then I glued the ends together to make one closed loop, then I would call that a knot.

如果我拿一根绳子,实际上把它缠结在一起,然后我将两端粘在一起形成一个闭合环,那么我会称之为结。

MILLER

Yeah, and so we, we study those objects up to continuous deformation.

是的,所以我们研究这些物体的连续变形。

So I can stretch the knot around, twist it, but I can never pass it through itself.

所以我可以把绳结拉长、扭动,但我永远无法让它自行穿过。

And this is an important object in three-dimensional topology.

这是三维拓扑中的一个重要物体。

We can draw a lot of pictures, and the intuition is always wrong.

我们可以画很多图,但直觉总是错误的。

It’s very easy to get trapped.

很容易被困住。

It’s not immediately obvious why it’s important.

为什么它如此重要还不是很明显。

It takes some theory to understand why knots are important, but it turns out that every three-dimensional space can be understood in terms of knotted loops inside of just classical space.

需要一些理论来理解为什么结很重要,但事实证明,每个三维空间都可以用经典空间内的结环来理解。

So in dimension four, I study knotted surfaces, which is everything one dimension up.

因此,在第四维中,我研究打结的表面,这是一维上的一切。

Instead of a loop, it’s something two-dimensional.

它不是循环,而是二维的。

MILLER

Well, less like a ribbon and more like a balloon.

嗯,不太像丝带,而更像气球。

So I wanna have an object that doesn’t have any edges.

所以我想要一个没有任何边缘的物体。

But there’s also more complicated surfaces.

但也有更复杂的表面。

So a balloon is a sphere or a 2-sphere.

所以气球是一个球体或一个二元球体。

It’s very common to say the dimension of the space.

说空间的维度是很常见的。

It’s two-dimensional because if I’m standing on a balloon, then I can go forward, backward, left, right on the balloon, but if I try to go up, I’ll leave the balloon.

它是二维的,因为如果我站在气球上,那么我可以在气球上向前、向后、向左、向右移动,但如果我尝试向上,我就会离开气球。

Maybe instead of a balloon, I should say the surface of the Earth, another example of a two-dimensional sphere.

也许我应该说地球表面,而不是气球,这是二维球体的另一个例子。

If I go up into space, then I leave the surface of the Earth, so it’s only two-dimensional.

如果我进入太空,那么我就会离开地球表面,所以它只是二维的。

But there are more spaces, like for example, a torus, which is the two-dimensional space that I would get if an asteroid hit the Earth and drilled straight through.

但还有更多的空间,例如环面,这是如果小行星撞击地球并直接钻穿时我会得到的二维空间。

So there’s a hole in it now.

所以现在里面有一个洞。

It’s the surface of that.

这只是表面现象。

I think it’d be more normal to say it’s the surface of a bagel or a donut.

我认为说它是百吉饼或甜甜圈的表面更正常。

And then there’s more spaces that I could get if I have more holes.

如果我有更多的洞,我可以获得更多的空间。

So I could study surfaces embedded or knotted inside a four-dimensional space.

这样我就可以研究嵌入或打结在四维空间内的表面。

So it’s a little harder to imagine, but there’s some version of tangling, a 2-sphere inside of four-dimensional space.

所以这有点难以想象,但确实存在某种形式的纠缠,即四维空间内的二维球体。

LEVIN

I have a number of questions.

我有很多问题。

One is you said that you can understand all three-dimensional spaces in terms of these knots.

一是你说你可以通过这些结来理解所有三维空间。

LEVIN

That seems like a big leap.

这似乎是一个很大的飞跃。

Can you help us make that connection?

你能帮助我们建立这种联系吗?

MILLER

So this is a big theorem, I think 1960s due to Lickorish and Wallace, Lickorish-Wallace theorem.

所以这是一个大定理,我认为是 20 世纪 60 年代由于 Lickorish 和 Wallace,Lickorish-Wallace 定理。

So, to be more specific, I’m studying three-dimensional manifolds, and I want to say that these three manifolds don’t have boundary, and they’re compact, meaning I don’t ever go out to infinity.

所以,更具体地说,我正在研究三维流形,我想说这三个流形没有边界,而且它们是紧的,这意味着我永远不会达到无穷大。

So I can, maybe I’ll say finite volume.

所以我可以,也许我会说有限体积。

And I also want them to be orientable.

我还希望它们能够定向。

So think about, like, a Möbius band as an example of something that’s not orientable because it has only one side, is what people often say.

因此,想象一下莫比乌斯环作为一个无法定向的例子,因为它只有一侧,这是人们常说的。

So, I put some restrictions.

所以,我做了一些限制。

I want to only study reasonable three-dimensional spaces.

我只想研究合理的三维空间。

But once I do that, Lickorish and Wallace proved that I could get to any three-dimensional space I want by starting out in the standard one, which is called the 3-sphere.

但一旦我这样做了,Lickorish 和 Wallace 证明我可以通过从标准空间(称为 3 球体)开始到达任何我想要的三维空间。

It’s like R3, but if I try to go out to infinity, then eventually I come back to the point that I started.

就像 R3 一样,但如果我尝试走到无穷大,那么最终我会回到开始的地方。

So I can’t go out for forever.

所以我不可能永远出去。

It turns out that every three-dimensional space can be understood in terms of knotted loops inside of just classical space.

事实证明,每个三维空间都可以用经典空间内部的打结环来理解。

And all I have to do is take some knots, so some knotted loops inside of the 3-sphere, and I’m going to do surgery on them.

我所要做的就是在 3 球体内部打一些结,一些打结的环,然后我将对它们进行手术。

And this is confusing.

这很令人困惑。

It’s a really important operation in topology.

这是拓扑中非常重要的操作。

I think it’s surprising the first time you hear it that it could do anything at all.

我认为当你第一次听到它时,你会感到惊讶,它竟然能做任何事情。

But when I say surgery, I mean I’m gonna delete those knots.

但当我说手术时,我的意思是我要删除那些结。

So I’m deleting these knotted loops.

所以我要删除这些打结的循环。

I wanna think of them as being thick.

我想把它们想象成厚实的。

It’s like I’m cutting out a bunch of bagels from space, so.

这就像我从太空中切出一堆百吉饼一样。

And then I’m going to just re-glue, like, or replace exactly the thing that I deleted.

然后我将重新粘贴、粘贴或替换我删除的内容。

So I cut out a bunch of these, like, thickened circles, these solid bagels, solid tori.

所以我剪了一堆这样的东西,比如加粗的圆圈,这些实心百吉饼,实心托里。

And just reattach them.

然后重新连接它们。

But I’m going to reattach them in a different way that I found them, and I’ll change the space because of that.

但我会以与发现它们不同的方式重新连接它们,因此我会改变空间。

LEVIN

I see.

我懂了。

So if I’m understanding correctly, the knots themselves, you were saying I can start with the simply connected finite space, which is the 3-sphere, and I can construct any other topology in three dimensions by performing these kinds of surgeries on knots.

因此,如果我理解正确的话,结本身,你是说我可以从简单连接的有限空间(即 3 球体)开始,并且我可以通过对结进行此类手术来构造三维中的任何其他拓扑。

Is that what you’re saying?

你是这么说的吗?

MILLER

That’s right, and so that’s exactly right.

没错,所以这是完全正确的。

And it’s called Dehn surgery.

这就是所谓的 Dehn 手术。

LEVIN

And so that way you make more and more complicated spaces far beyond the simplicity of the smooth, compact, connected three-dimensional sphere.

这样你就可以创造出越来越复杂的空间,远远超出了光滑、紧凑、相连的三维球体的简单性。

You make these very complicated spaces with handles and holes and kind of an origami.

你用把手、孔和折纸来制作这些非常复杂的空间。

So now take me up to four.

现在带我到四个。

Now we’re trying to imagine the role of a knot in four dimensions, but the knots are no longer strings.

现在我们试图想象结在四个维度中的作用,但结不再是绳子。

They themselves are surfaces, complex surfaces,

它们本身就是表面,复杂的表面,

LEVIN

And you’re trying to do the same thing.

而你也在尝试做同样的事情。

You’re trying to start with the simplest space in four dimensions and find all the others on the basis of the knots?

你试图从最简单的四维空间开始,然后根据结找到所有其他空间?

MILLER

Yeah.

是的。

And so it’s almost true now that I can start out with the simplest space, which is called the 4-sphere, which is harder to imagine because it’s four-dimensional.

所以现在我几乎可以从最简单的空间开始,它被称为 4 球体,这更难以想象,因为它是四维的。

But it’s some standard four-dimensional space that we all agree to start with.

但我们都同意从某种标准的四维空间开始。

And the surfaces that I’m going to take are tori, which are these surfaces of bagels or donuts sitting inside of four-dimensional space.

我要采用的表面是环面,它们是位于四维空间内的百吉饼或甜甜圈的表面。

And I’m doing surgery, which means that I’m deleting one at a time.

我正在做手术,这意味着我一次删除一个。

I’m gonna delete a torus, re-glue it back in, but I’m allowed to, like, re-glue it in a funny way, and I’ll change the four-dimensional space.

我要删除一个圆环,将其重新粘回去,但我可以以一种有趣的方式重新粘合它,并且我将更改四维空间。

And so I said it’s almost true that I can get to anything.

所以我说我可以做任何事,这几乎是真的。

There are two really basic numerical invariants that I have to start out with the right values.

有两个非常基本的数值不变量,我必须从正确的值开始。

So, at least there is a very simple family of four-dimensional spaces that I start out with.

所以,至少我从一个非常简单的四维空间族开始。

Depending on what space I wanna get, I know which one to start with, and all I have to do is do surgery on tori, and I can get to whatever space I wanted.

根据我想要获得的空间,我知道从哪一个开始,我所要做的就是对托里进行手术,我就可以到达我想要的任何空间。

LEVIN

I see.

我懂了。

And has that been a successful program?

这是一个成功的计划吗?

MILLER

Well, so that’s a fact about dimension four.

嗯,这就是第四维的事实。

This is a cool theorem, I think it’s of Iwase, several years ago.

这是一个很酷的定理,我认为是岩濑几年前提出的。

It’s not exactly a program.

这不完全是一个程序。

It’s more a motivation for why it’s worthwhile to study surfaces.

这更多的是为什么值得研究表面的动机。

Any question about four-dimensional spaces, in principle, I could rephrase as a question about surfaces, and that’s just one example.

原则上,任何关于四维空间的问题,我都可以改写为关于曲面的问题,这只是一个例子。

There’s other aspects of four-dimensional spaces that we tend to study using surfaces.

我们倾向于使用曲面来研究四维空间的其他方面。

So, for example, let’s move back down to a lower dimensional space.

例如,让我们回到较低维度的空间。

Let’s actually look at surfaces again.

让我们再看看表面。

I gave two examples of surfaces before, which were the 2-sphere and the torus.

我之前举过两个曲面的例子,分别是2-球体和环面。

It’s actually pretty hard the first time you learn about these objects to really verbalize what is the difference between them.

实际上,当您第一次了解这些对象时,很难真正用语言表达它们之间的区别。

When I give a talk, that’s a little bit more general audience, I’ll say something like, “Oh, well, the torus has a hole in it, and the sphere doesn’t have a hole.” But it’s pretty hard on average if I asked a student, “Okay, now tell me what a hole is.” Like, what does it mean that the torus has a hole?

当我演讲时,面向的是普通观众,我会说这样的话:“哦,好吧,圆环上有一个洞,而球体上没有洞。”但平均而言,如果我问一个学生:“好吧,现在告诉我什么是洞。”比如,环面有一个洞意味着什么?

That’s a tricky question.

这是一个棘手的问题。

And so the way that I like to think about it is that, well, if I draw a loop on a 2-sphere, so think like the equator of the Earth, it will always divide the 2-sphere into two pieces.

所以我喜欢思考这个问题的方式是,如果我在 2 球体上画一个环,就像地球的赤道一样,它总是会将 2 球体分成两部分。

The equator divides the Earth into the Northern Hemisphere and the Southern Hemisphere, and you can’t go between them without crossing the equator.

赤道将地球分为北半球和南半球,不穿过赤道就无法在它们之间穿行。

The torus doesn’t have that property, ’cause I could take a loop on the torus that goes around the hole, and if I cut, it actually doesn’t cut the torus into two pieces.

环面没有这个属性,因为我可以在环面周围绕一个环,如果我切割,它实际上不会将环面切割成两块。

But I can only fit one loop like that.

但我只能这样装一个循环。

If I try to cut along two loops, then I’m gonna end up cutting the torus into two pieces.

如果我尝试沿着两个环切,那么我最终会把圆环切成两块。

So, that tells me that the torus has one hole, and I can formalize it in terms of these subspaces, these circles that are smaller in dimension that sit inside of the surface.

所以,这告诉我环面有一个洞,我可以根据这些子空间(这些位于表面内部的尺寸较小的圆圈)将其形式化。

So, I can do that in higher dimensions, too.

所以,我也可以在更高的维度上做到这一点。

If I’m trying to distinguish two 4-manifolds from each other, sometimes I can rephrase that as a question about, “Well, what kind of surfaces sit inside of these four-dimensional spaces?”

如果我试图区分两个 4 流形,有时我可以将其重新表述为一个问题:“那么,这些四维空间内有什么样的表面?”

STROGATZ

So when I listen to that with my topologist hat on, I’m thinking that there’s a gambit that Maggie is using here that we’re trained to use in topology all the time.

因此,当我戴着拓扑学家的帽子听时,我在想玛吉在这里使用的一个策略,我们一直受过拓扑学训练。

To use, as she puts it, these smaller dimensional objects to probe higher dimensional objects.

正如她所说,使用这些较小维度的物体来探测更高维度的物体。

And since it’s not something we all do every day, I thought rather than talking about the four-dimensional usage, what if we just talked about something like the kitchen table?

由于这不是我们每天都会做的事情,我想与其谈论四维的用法,不如我们只谈论厨房桌子之类的东西呢?

STROGATZ

You know, so like if I put a piece of string on the table and just make it into the shape of a circle, there’s a very deep topological thing that has happened as soon as I do that, which is that the loop of string separates the table into two parts, one of which we call the inside and one of which we call the outside.

你知道,就像我把一根绳子放在桌子上,然后把它做成一个圆形,一旦我这样做,就会发生一个非常深刻的拓扑学的事情,那就是绳子的循环将桌子分成两部分,其中一个我们称为内部,另一个我们称为外部。

And that’s kind of interesting.

这很有趣。

I mean, you might say, “No, it’s not.

我的意思是,你可能会说:“不,不是。

That’s so totally obvious.” But this is the kind of thing a mathematician ponders.

这太明显了。”但这是数学家思考的事情。

Like, okay, let me be more abstract.

就像,好吧,让我更抽象一些。

Rather than a tabletop, how about the infinite plane, you know, the XY plane going out to infinity in both directions?

不是桌面,而是无限平面怎么样,你知道,XY 平面在两个方向上都延伸到无穷大?

If you put a circle in the XY plane, it separates the plane into an inside part that’s bounded and an outside part that includes infinity, and that’s true even if I deform the loop, there’s always one inside and one outside.

如果你在 XY 平面上放置一个圆,它会将平面分成一个有界的内部部分和一个包含无穷大的外部部分,即使我使环变形,也总是有一个内部和一个外部。

It’s like I’m cutting out a bunch of bagels from space.

就像我从太空中切出一堆百吉饼一样。

And then I’m going to re-glue or replace the thing that I deleted.

然后我要重新粘合或替换我删除的东西。

LEVIN

Yeah.

是的。

Well, look, we have, skin, two-dimensional surface, and that separates in three dimensions our inside from our outside.

好吧,看,我们有皮肤,二维表面,它在三个维度上将我们的内部与外部分开。

But it wouldn’t if we lived in 4D.

但如果我们生活在 4D 环境中就不会了。

Our skin would not be sufficient to completely enclose our internal organs.

我们的皮肤不足以完全包围我们的内脏。

STROGATZ

Very convenient then that we don’t live in 4D because we’d be spilling.

这非常方便,因为我们不用生活在 4D 环境中,因为我们会溢出。

LEVIN

Right.

正确的。

We’d, we’d just- You’d be able to just, like, go in and pluck out, you know, without surgery.

我们,我们只是 - 你可以,就像,进去然后拔出来,你知道,无需手术。

STROGATZ

Surgery would be a lot easier.

手术会容易很多。

LEVIN

Yeah.

是的。

Well, she also talks about something that’s similar to your classroom experience, which is in some sense, the connectedness of spaces can be categorized by thinking about how you can divide things, how many cuts you have to make, essentially, to really cut the thing in half.

嗯,她还谈到了一些与你的课堂体验类似的东西,从某种意义上说,空间的连通性可以通过思考如何划分事物、你必须做多少次切割来分类,本质上,就是把东西真正切成两半。

STROGATZ

Right.

正确的。

The other thing that hit me in her discussion was the difficulty of saying what you mean by a hole.

在她的讨论中让我印象深刻的另一件事是很难说出洞的含义。

So, you know, where this really became a live discussion on the internet was if I look at a pair of pants, so just ordinary pants, how many holes are in there?

所以,你知道,这真正成为互联网上的热门讨论的是,如果我看一条裤子,那么只是普通的裤子,里面有多少个洞?

LEVIN

Okay, so there’s one, two.

好的,所以有一个,两个。

STROGATZ

But some people wanna say three because, you know, like there’s a loop at the bottom of your leg and then on your other leg and then there’s your belt.

但有些人想说三个,因为,你知道,就像你的腿底部有一个环,然后是你的另一条腿,然后是你的腰带。

It seems like there’s three.

好像有三个。

LEVIN

Well, okay.

好吧,好吧。

Wait.

等待。

So, incontractible loops, I have one, two…

所以,不可收缩的循环,我有一个、两个……

I guess…

我猜……

three.

三.

STROGATZ

I’m gonna let the audience ponder this one.

我会让观众思考这个问题。

Where are you taking us next?

接下来你要带我们去哪里?

LEVIN

Okay.

好的。

Well, there is something, Steve, that I wanted your help with.

好吧,史蒂夫,我有件事需要你的帮助。

There’s a topic that comes up after the break, and that is Seifert surfaces.

休息后出现了一个话题,那就是塞弗特的表面。

I think you’ve thought about this.

我想你已经考虑过这一点。

STROGATZ

I have.

我有。

They’ve actually come up in some of my applied math work.

它们实际上出现在我的一些应用数学工作中。

And probably an easy way to picture them is to imagine a game you might have played as a kid where you take a loop of wire to make bubbles outside.

想象它们的一个简单方法可能是想象一个你小时候玩过的游戏,你用一圈金属丝在外面制造泡泡。

And then if you dunk that in the soapy water, you get a kind of soap film that spans that loop.

然后,如果你把它浸入肥皂水中,你就会得到一种跨越该环的肥皂膜。

Well, that disc is an example of a Seifert surface because it’s a surface whose boundary is a given curve, in this case, a loop.

那么,该圆盘是 Seifert 曲面的一个示例,因为它的边界是给定曲线(在本例中为环)。

But you could also have Seifert surfaces for knotted curves where the boundary of that surface is the knot.

但是,您也可以使用用于打结曲线的 Seifert 曲面,其中该曲面的边界是结。

It’s a really useful construction in knot theory.

这是结理论中非常有用的构造。

LEVIN

That’s actually a helpful visualization, and we’re gonna get into that and more just after the break.

这实际上是一个有用的可视化,我们将在休息后讨论这一点以及更多内容。

LEVIN

Welcome back to The Joy of Why .

欢迎回到“为什么的喜悦”。

We’re joined today by Maggie Miller, a topologist at the University of Texas at Austin.

今天,德克萨斯大学奥斯汀分校的拓扑学家玛吉·米勒 (Maggie Miller) 也加入了我们的行列。

Let’s talk about this work you did to answer a long-standing question that was posed by Charles Livingston in 1982 with you and your collaborators that received a lot of attention, and that had to do with the Seifert surfaces.

让我们来谈谈您为回答 Charles Livingston 于 1982 年向您和您的合作者提出的一个长期存在的问题所做的工作,该问题受到了广泛的关注,并且与 Seifert 曲面有关。

What’s special about those surfaces?

这些表面有什么特别之处?

MILLER

Yeah, that’s right.

是的,没错。

And I’ll just say that was with Kyle Hayden, uh, Sungwan Kim, JungHwan Park, and Isaac Sundberg.

我只想说那是与凯尔·海登、呃、Sungwan Kim、JungHwan Park 和 Isaac Sundberg 一起的。

A Seifert surface is a surface where it’s not just an abstract surface, it’s a surface that actually lives inside of three-dimensional space.

Seifert 曲面不仅仅是一个抽象曲面,它还是一个实际存在于三维空间内的曲面。

So I really wanna make this distinction, even though I know a donut lives inside of our three-dimensional space.

所以我真的很想做出这种区分,尽管我知道甜甜圈生活在我们的三维空间内。

I’m treating it as its own abstract object, like, outside of space.

我将它视为自己的抽象对象,就像空间之外的一样。

It’s in some weird place.

它在某个奇怪的地方。

But a Seifert surface is really here.

但塞弗特曲面确实存在。

It’s important that they live inside of three-dimensional space because when I study the surface, I’m allowed to continuously deform it, but it has to stay inside of three-dimensional space.

它们生活在三维空间内很重要,因为当我研究表面时,我可以不断地使其变形,但它必须留在三维空间内。

So I could have two different tori that are both tori, but I can’t actually turn one into the other inside of three-dimensional space.

所以我可以有两个不同的环面,它们都是环面,但我实际上无法在三维空间内将一个环面变成另一个环面。

A simpler thing is just even knots, knotted loops.

更简单的事情就是均匀的结,打结的环。

If I take a loop that’s really a circle, just a nice round circle, we call that the unknot.

如果我画一个环,它实际上是一个圆,只是一个漂亮的圆,我们称之为“unnot”。

If I take a loop and actually tie it into some complicated thing, it won’t be the unknot.

如果我拿一个循环并实际将它与一些复杂的东西联系起来,它就不会是问题。

And they’re still both circles, but they’re not the same knot.

它们仍然是圆圈,但它们不是同一个结。

I can’t actually turn one into the other without passing it through itself.

我实际上无法将一个转变为另一个而不通过它本身。

Seifert surfaces are the same thing.

Seifert 曲面也是一样的。

But for Seifert surfaces, I do want them to have boundary.

但对于 Seifert 曲面,我确实希望它们有边界。

They should have an edge, and the edge will be a knot, a knotted loop.

它们应该有一个边缘,而边缘将是一个结,一个打结的环。

LEVIN

So the idea is you’re imagining, at least with some of the knots, that if you increase the number of dimensions in which they live, that you might be able to unknot them one into the other without cutting or breaking or gluing.

所以你的想法是,至少对于一些结来说,如果你增加它们生存的维度数量,你可能能够将它们从一个结解开到另一个结,而无需切割、断裂或粘合。

MILLER

That’s right.

这是正确的。

I mean, that happens very often.

我的意思是,这种情况经常发生。

So in the case of knots, like a knotted loop, it’s only knotted because we’re in three-dimensional space.

因此,就结而言,就像打结的环一样,它之所以打结只是因为我们处于三维空间中。

If I had a fourth dimension of freedom, if I moved into a four-dimensional space, then my knot would actually become trivial.

如果我有第四维的自由,如果我进入到一个四维的空间,那么我的结其实就变得微不足道了。

It’s so small in dimension compared to the ambient space that it can’t be complicated anymore.

与周围空间相比,它的尺寸是如此之小,以至于不能再复杂了。

LEVIN

So it would untie effectively?

那么这样就能有效解开吗?

It would unknot effectively?

它会有效地解开吗?

Yeah.

是的。

You have to come up with some crazy pair of surfaces with the same boundary in the first place before you can even then try to prove that they aren’t the same as each other.

你必须首先想出一些具有相同边界的疯狂曲面对,然后才能尝试证明它们彼此不同。

That’s always the problem in topology.

这始终是拓扑学中的问题。

MILLER

That’s right.

这是正确的。

It would just untie.

它只会解开。

So in, in four dimensions, in the standard four-dimensional space, there is exactly one knotted loop.

那么在四个维度中,在标准的四维空间中,恰好存在一个有结的环。

They’re all the same.

他们都是一样的。

LEVIN

Ah, I see.

啊,我明白了。

But that’s not the case if they’re not …

但如果他们不是的话,情况就不是这样了……

Wait, you’re saying if you- if there are knots in three dimensions and you up the dimension to four, then they’re all the same?

等等,你是说如果你-如果在三个维度上有结并且你把维度增加到四个,那么它们都是一样的?

MILLER

Then they’re all the same.

那么他们都是一样的。

LEVIN

But if you have a knot that lives in four dimensions, so it’s a surface knot, and you go up a dimension, are they also then all the same?

但是如果你有一个存在于四个维度的结,那么它是一个表面结,并且你上升到一个维度,那么它们也是一样的吗?

MILLER

That’s not so clear, but if I go up two dimensions to dimension six, then they’re all the same.

这还不太清楚,但如果我从二维上升到六维,那么它们都是一样的。

If I increase the dimension enough, eventually they’ll all be the same.

如果我将维度增加得足够多,最终它们都会是一样的。

LEVIN

So when I learned a little bit about this, you can take kind of a two-dimensional example, just which might be easier for people to visualize.

所以当我了解了一些关于这一点的内容时,你可以举一个二维的例子,这可能更容易让人们形象化。

If you imagine one small rubber band inside a bigger rubber band just on a table.

如果你想象桌子上有一根小橡皮筋套在一根大橡皮筋里面。

You can’t get them past each other, right?

你无法让他们互相超越,对吗?

But if you have three dimensions, it’s real easy.

但如果你有三个维度,那就很容易了。

You lift one up, you stretch it out, and then you can lay it outside the other.

你把其中一个举起来,伸展开来,然后把它放在另一个外面。

So this idea of the number of dimensions allowing you to unknot things or to separate things without cutting and pasting is kind of intuitive.

因此,维度数量的想法允许您在不剪切和粘贴的情况下解开事物或将事物分开,这是一种直观的想法。

We use it all the time.

我们一直在使用它。

MILLER

That’s right.

这是正确的。

That’s exactly the right idea.

这是完全正确的想法。

That’s the same reason as why knots in dimension three become trivial or all the same in dimension four.

这与为什么第三维度中的结在第四维度中变得微不足道或完全相同的原因相同。

Like, somehow I just need that one extra dimension to pull the rubber band.

就像,不知怎的,我只需要一个额外的维度来拉橡皮筋。

LEVIN

So let’s go back to the Seifert surfaces.

让我们回到 Seifert 曲面。

What was the question that you addressed about their behavior in four dimensions?

关于他们的行为,您在四个维度上提出了什么问题?

MILLER

Yeah.

是的。

So we were really interested in this paper by Charles Livingston, Chuck Livingston, where he was studying Seifert surfaces for the unknot and the unlink, where the unlink is a bunch of unknots that are all unlinked from each other.

因此,我们对 Charles Livingston、Chuck Livingston 的这篇论文非常感兴趣,他正在研究 Seifert 曲面的 unknot 和 unlink,其中 unlink 是一堆彼此不链接的 unknot。

So just a bunch of round circles that have nothing to do with each other.

所以只是一堆彼此无关的圆圈。

Yeah.

是的。

So even though the unlink is somehow not very interesting, I could still find complicated Seifert surfaces for the unlink that are different from each other.

因此,即使取消链接在某种程度上不是很有趣,我仍然可以找到彼此不同的复杂 Seifert 曲面。

So the surface boundary, trivial, not interesting.

所以表面的边界,琐碎,无趣。

But the surface itself is complicated.

但表面本身很复杂。

And Livingston proved that if I have two, let’s say, connected Seifert surfaces for the same unlink, and I know that those two surfaces have the same genus, which is our measure of how many holes the surface has.

利文斯顿证明,如果我有两个,比方说,连接的 Seifert 曲面,用于相同的取消链接,并且我知道这两个曲面具有相同的属性,这是我们对曲面有多少个孔的度量。

It’s really hard to make a conjecture ’cause we don’t always have good intuition.

做出猜想确实很难,因为我们并不总是有良好的直觉。

Even though those surfaces are probably not the same inside of three-dimensional space, if I add a fourth dimension of freedom, then they become the same.

尽管这些表面在三维空间内部可能不相同,但如果我添加第四个自由维度,那么它们就会变得相同。

I have this extra direction that I can pull them in.

我有这个额外的方向可以吸引他们。

In the paper, he was very specific about the boundary being the unlink, and he pointed out that it’s surely not true if the boundary is not the unlink.

在论文中,他非常具体地指出边界是取消链接,并且他指出,如果边界不是取消链接,那么这肯定是不正确的。

But he didn’t have a proof of that, primarily because it’s really hard to come up with weird examples of higher-dimensional objects.

但他没有证据证明这一点,主要是因为很难想出高维物体的奇怪例子。

You have to come up with some crazy pair of surfaces with the same boundary in the first place before you can even then try to prove that they aren’t the same as each other.

你必须首先想出一些具有相同边界的疯狂曲面对,然后才能尝试证明它们彼此不同。

That’s always the problem in topology.

这始终是拓扑学中的问题。

LEVIN

Yeah.

是的。

I think we could do a little more justice to the idea of these are the same.

我认为我们可以更公正地对待这些相同的想法。

That is really one of the core principles of topology is, what do you mean by the same?

这确实是拓扑的核心原则之一,“相同”是什么意思?

Can you clarify that?

你能澄清一下吗?

MILLER

Yeah, it’s a core principle what does it mean for two, uh, objects to be the same.

是的,这是一个核心原则,两个对象相同意味着什么。

It’s also a core principle that there are lots of different notions of the sameness.

同一性有很多不同的概念,这也是一个核心原则。

So this is always whenever you define an object, you have to say, what is it going to mean for two to be the same.

所以每当你定义一个对象时,你总是必须说,两个相同的对象意味着什么。

So far we’ve talked about manifolds, which included surfaces and knots.

到目前为止,我们已经讨论了流形,其中包括曲面和结。

So for manifolds, we typically use the definition homeomorphic or homeomorphism.

因此,对于流形,我们通常使用同胚或同态的定义。

MILLER

So we say that two manifolds are homeomorphic if there is a homeomorphism from one to the other.

因此,如果一个流形与另一个流形之间存在同胚,我们就说两个流形是同胚的。

And what that means, if I have my two manifolds, let’s call them X and Y, they’re homeomorphic if I can find a function, F, that goes from X to Y.

这意味着,如果我有两个流形,我们称它们为 X 和 Y,如果我能找到一个从 X 到 Y 的函数 F,它们就是同胚的。

And the function needs to be continuous, and it also needs to be a bijection, which means that it’s one-to-one and on two.

并且该函数需要是连续的,并且还需要是双射,这意味着它是一对一和对二的。

So, any two points in X have to go to two different points in Y.

因此,X 中的任意两点必须到达 Y 中的两个不同点。

They can’t go to the same point.

他们无法达到同一点。

And I also have to hit every single point in Y.

我还必须击中 Y 中的每一个点。

Something from X has to map to it.

X 中的某些东西必须映射到它。

And then the last thing is that I want f to have a continuous inverse as well.

最后一件事是我希望 f 也有一个连续的逆元。

So it’s just a set of continuous instructions to go from X to Y, but these three bullet points make it a rigorous definition.

所以它只是一组从 X 到 Y 的连续指令,但这三个要点使它成为一个严格的定义。

So in the context of knots, I can use the same definition, actually.

因此,在结的上下文中,实际上我可以使用相同的定义。

I could say that two knots are equivalent if there’s a homeomorphism, so this kind of restricted function, from 3-space to itself, but when I plug in the first knot, it outputs the second knot.

我可以说,如果存在同胚,两个结是等价的,所以这种限制函数,从3-空间到自身,但是当我插入第一个结时,它输出第二个结。

LEVIN

If I were to give this formalized mathematical description to a child with some Play-Doh, I would say, “The game is, can you make this shape into that shape without breaking it, without puncturing or re-gluing?” As long as you’re just smoothly mushing dough, then topologically we’re gonna consider those homeomorphic.

如果我要给一个拿着培乐多的孩子这个形式化的数学描述,我会说,“游戏是,你能把这个形状变成那个形状而不打破它,不刺穿或重新粘合吗?”只要你能顺利地搅碎面团,那么从拓扑上讲,我们就会认为它们是同胚的。

MILLER

Right.

正确的。

Yeah.

是的。

So it’s okay to stretch things.

所以拉伸事情是可以的。

It’s okay to twist things.

扭曲事情是可以的。

If I have two knots, if I have one knot and I’m trying to turn it into another knot, I can make the string longer and I can add twists, but I can never pass the string through itself, which would break it.

如果我有两个结,如果我有一个结,并且我想把它变成另一个结,我可以使绳子更长,我可以添加扭曲,但我永远不能让绳子穿过它自己,这会破坏它。

LEVIN

Now, I think the question of games is not totally irrelevant, because for people outside of mathematics, when they’re listening to the problems that mathematicians are addressing, there’s an attempt to assess, is this just a game that’s being played?

现在,我认为游戏的问题并不是完全无关紧要的,因为对于数学之外的人来说,当他们听到数学家正在解决的问题时,他们会试图评估,这只是一个正在玩的游戏吗?

And I think the sort of philosophical way to phrase the question is, do you consider mathematics to be something that is discovered, that it exists in some sense out there, or is this or is mathematics sort of a series of different games that are invented by human beings?

我认为用哲学的方式来表达这个问题是,你认为数学是一种被发现的东西,它在某种意义上存在于那里,还是数学是人类发明的一系列不同的游戏?

MILLER

Oh, that’s interesting.

哦,这很有趣。

I think, hmm, I think the fundamental or the most important results are things that are discovered, but the way that we get to them is often by winning a game.

我认为,嗯,我认为最根本或最重要的结果是被发现的东西,但我们获得这些结果的方式通常是通过赢得一场比赛。

I think that’s exactly right.

我认为这是完全正确的。

If I were trying to solve a problem, let’s say I have a conjecture that I think is true, and I need to prove that it’s true for all knots.

如果我试图解决一个问题,假设我有一个猜想,我认为它是正确的,并且我需要证明它对于所有结都是正确的。

Then I might phrase it as a game, well, if I, if I give you a picture of a knot, and I tell you, “Okay, you can start off with this picture, but you’re allowed to change the picture in the following ways,” and I tell you exactly what’s allowed, is it possible to do only those things and eventually get to whatever it is that I’ve conjectured is true?

然后我可以把它说成是一个游戏,好吧,如果我给你一张结的图片,然后我告诉你,“好吧,你可以从这张图片开始,但你可以用以下方式改变图片,”我确切地告诉你什么是允许的,是否有可能只做这些事情,并最终得到我猜想的真实的东西?

People like to joke that there’s a 50-year time gap between pure math being invented or discovered versus actually being applied in real life.

人们喜欢开玩笑说,纯数学的发明或发现与实际应用到现实生活之间存在 50 年的时间差距。

Like, the part that it’s the discovery, I think, is coming up with the game in the first place.

就像,我认为,发现的部分是首先提出游戏。

It’s really hard to make a conjecture ‘cause we don’t always have good intuition.

做出猜想确实很难,因为我们并不总是有良好的直觉。

And then lots of papers that are just, well, here’s a big problem that we’re all interested in, and my theorem is that I can’t actually answer it, but I can prove that if you can always win this game, then the theorem is true.

然后很多论文只是,嗯,这是一个我们都感兴趣的大问题,我的定理是我实际上无法回答它,但我可以证明,如果你总是能赢得这场比赛,那么这个定理是正确的。

LEVIN

For people who are outside of mathematics, who are trying to understand what’s at stake, why are these different games important and compelling?

对于那些不懂数学、试图理解其中的利害关系的人来说,为什么这些不同的游戏如此重要且引人注目?

And I know that’s an existential question for mathematics.

我知道这是数学的一个存在主义问题。

MILLER

The games that we were mentioning before are always going into, well, if I could win this game, then I prove this conjecture.

我们之前提到的比赛总是会进入,嗯,如果我能赢得这场比赛,那么我就证明了这个猜想。

So at the heart of it, it’s really why is pure mathematics important?

那么,从本质上讲,这就是为什么纯数学如此重要?

The one issue is that it’s not always clear to anybody working in the field why it’s important for the real world.

一个问题是,该领域的工作人员并不总是清楚为什么它对现实世界如此重要。

People like to joke that there’s, like, a 50-year time gap between pure math being invented or discovered or whichever verb you wanna use versus actually being applied in real life.

人们喜欢开玩笑说,纯粹数学的发明或发现或任何你想使用的动词与实际应用到现实生活中之间存在 50 年的时间差距。

So for example, in topology, there’s a relatively recent field called topological data analysis, you can tell from the name immediately is much more applicable to real life.

比如说在拓扑学中,有一个相对较新的领域,叫做拓扑数据分析,从名字上就可以看出它更适用于现实生活。

It’s the idea of how can we understand very large data sets efficiently or understand some patterns in them using topology.

这是我们如何有效地理解非常大的数据集或使用拓扑来理解其中的某些模式的想法。

So maybe I have some data set which is way too massive for me to do a search through, but I can understand global patterns, like, it’s meaningful that somehow this data set I can approximate as this space, and the fact that it’s this space tells me something about the data.

因此,也许我有一些数据集太大,无法进行搜索,但我可以理解全局模式,例如,我可以将这个数据集近似为这个空间,这是有意义的,而这个空间的事实告诉了我有关数据的一些信息。

But the actual topology, the pure math part that goes into topological data analysis, is at this point relatively old in terms of just literally the pure math component of it.

但实际的拓扑,即进入拓扑数据分析的纯数学部分,就其纯数学部分而言,目前相对较旧。

Maybe we’re using things like classification of surfaces or some classical invariants in topology, and so it’s still somehow catching up.

也许我们正在使用诸如曲面分类或拓扑中的一些经典不变量之类的东西,所以它仍然在某种程度上迎头赶上。

It’s important that we have those things, but the stuff that we’re doing in topology this week isn’t being implemented in applied math yet.

拥有这些东西很重要,但是我们本周在拓扑中所做的事情还没有在应用数学中实现。

LEVIN

Yeah.

是的。

And I understand that there’s a sense in which it’s an unfair question.

我知道从某种意义上来说这是一个不公平的问题。

It’s more sort of giving mathematicians an opportunity to address it, because all the time physicists face similar questions.

这更像是给数学家一个解决这个问题的机会,因为物理学家一直面临着类似的问题。

What is the significance of your work to my daily life?

你的工作对我的日常生活有何意义?

And the real answer is that’s not what we care about, and that’s okay.

真正的答案是,这不是我们关心的,没关系。

MILLER

Well yeah, the real answer is that’s not the goal.

是的,真正的答案是这不是目标。

In fact, I think most topologists, if you ask, they’d probably try to link it back to physics and then hope you don’t ask why the physics part matters.

事实上,我认为大多数拓扑学家,如果你问的话,他们可能会尝试将其与物理学联系起来,然后希望你不要问为什么物理学部分很重要。

LEVIN

Right.

正确的。

Well, let’s, you know what?

好吧,让我们,你知道吗?

Let’s play that game because that’s interesting and fun.

让我们玩这个游戏吧,因为它很有趣。

There, there’s a really valuable sense in which topology has huge application to theoretical physics.

在那里,拓扑学在理论物理中有着巨大的应用,这是非常有价值的。

There’s lots of complex ways in which topology applies, but there’s one that’s kind of intuitive, which is that the universe is probably a three-dimensional manifold.

拓扑的应用有很多复杂的方式,但有一种是直观的,那就是宇宙可能是一个三维流形。

It might be four-dimensional manifold if we include time in the real sense, right?

如果我们包括真正意义上的时间,它可能是四维流形,对吗?

Not just another spatial direction, but time in which measures are different on that manifold for time than they are for space.

不仅仅是另一个空间方向,还有时间,其中时间流形上的测量与空间上的测量不同。

Do you think about those implications for physics?

您考虑过这些对物理学的影响吗?

MILLER

Well, so actually what’s interesting is that I think most topologists would go the opposite direction and think, “Well, I never think about what physicists need, sorry.” But I’m very interested in what physicists bring to topology.

好吧,实际上有趣的是,我认为大多数拓扑学家会走相反的方向并思考,“好吧,我从来没有考虑过物理学家需要什么,对不起。”但我对物理学家给拓扑学带来的影响非常感兴趣。

I would really like to draw a six- or maybe seven-dimensional picture where one of the dimensions is you turn the page.

我真的很想画一幅六维或七维的图画,其中一个维度是你翻页的维度。

So when I was in grad school, a professor I was taking a course with made this joke, which I still think about all the time, it’s totally right.

所以当我在读研究生时,一位和我一起上课程的教授开了这个玩笑,我至今仍然在想,这是完全正确的。

Whenever topologists want a new way of distinguishing two spaces from each other, what they do is they walk across the hall to the physics department, which is surely in the same building, and ask them, “Oh, can you please give me a new partial differential equation that tells me something about spaces?” And then you bring it back, and you totally forget that it had anything to do with physics, and that’s just your new way.

每当拓扑学家想要一种新的方法来区分两个空间时,他们所做的就是穿过大厅到物理系(肯定在同一栋楼里),然后问他们:“哦,你能给我一个新的偏微分方程来告诉我一些关于空间的事情吗?”然后你把它带回来,你完全忘记了它与物理学有任何关系,而这只是你的新方式。

Yeah, so we, we like to say, “Oh, well, physicists told me that there’s this partial differential equation that describes heat flow, and I can count how many stable solutions there are or whatever, and I’m just gonna remember that number from now on.

是的,所以我们,我们喜欢说,“哦,好吧,物理学家告诉我,有一个描述热流的偏微分方程,我可以计算有多少个稳定的解决方案或其他什么,从现在开始我只会记住这个数字。

I’m not gonna think about heat flow, but it’s different for these two spaces, so they must be different.”

我不会考虑热流,但这两个空间是不同的,所以它们一定是不同的。”

LEVIN

I love that.

我喜欢那个。

I love that it goes in both directions.

我喜欢它是双向的。

I mean, of course, physics also has to grapple with the question of why three dimensions.

我的意思是,当然,物理学也必须解决为什么是三维的问题。

And so a lot of physicists are interested in higher-dimensional spaces because we think the universe may well be higher dimensional.

因此,许多物理学家对高维空间感兴趣,因为我们认为宇宙很可能是更高维的。

And so when, when we’re trying to understand what are the possible universes, what are the geometries of the possible universe, we have to look to the mathematicians and say, “Well, if we’re in four dimensions, these are unique universes in some sense, and these, although they might seem different, are actually the same.” And this is, of course, very relevant for what we’re trying to do.

因此,当我们试图了解什么是可能的宇宙、可能的宇宙的几何形状时,我们必须向数学家求助并说:“好吧,如果我们处于四个维度,那么从某种意义上来说,这些都是独特的宇宙,尽管它们可能看起来不同,但实际上是相同的。”当然,这与我们正在尝试做的事情非常相关。

MILLER

Yeah.

是的。

That totally makes sense.

这完全有道理。

And of course, there’s lots of mathematicians who study higher dimensional spaces.

当然,有很多数学家研究高维空间。

A lot of people would say, “Oh, I’m a 3-manifold topologist.

很多人会说:“哦,我是一个三流形拓扑学家。

I’m a 4-manifold topologist.” It’s not so common to have a specific higher number.

我是一个四流形拓扑学家。”具有特定的更高数字并不常见。

Like, oh, nobody would say they study 8-dimensional topology…

就像,哦,没有人会说他们研究 8 维拓扑......

LEVIN

No?

没有?

How come?

怎么会?

’Cause it’s too generalizable after eight, it’s just N?

因为八之后就太笼统了,只是 N?

MILLER

They tend to be techniques that are special to three, special to four, and then higher.

它们往往是三级特有的技术,四级特有的技术,然后是更高级别的技术。

But there are lots of people who work in higher dimension, especially algebraic topology tends to be higher arbitrary dimension.

但有很多人在更高维度上工作,特别是代数拓扑往往是更高的任意维度。

LEVIN

Just a curiosity, is there something special about three dimensions and four dimensions?

只是好奇,三维和四维有什么特别之处吗?

MILLER

Yeah, there is something special, which I think in dimension three, in some ways it’s similar to dimension two.

是的,有一些特别的东西,我认为在第三维度中,在某些方面它与第二维度相似。

In dimension two, surfaces I can enumerate.

在第二维中,我可以枚举表面。

I can totally list out all of the different two-dimensional objects, and there’s really not very many pieces of data that you would have to give me to totally determine which two-dimensional manifold I have.

我可以完全列出所有不同的二维对象,并且实际上不需要给我太多数据来完全确定我拥有哪个二维流形。

In dimension three, it’s a little bit more complicated to state, but there is a complete classification of three-dimensional objects, and this is much more modern.

在第三维度中,描述起来有点复杂,但是三维物体有完整的分类,这更加现代。

This is going from, maybe ‘70s to 2000s, work of Thurston and Perelman.

这可能是瑟斯顿和佩雷尔曼从 70 年代到 2000 年代的作品。

We totally…

我们完全…

well, maybe I wanna be careful with the word totally, but I would say that we totally understand 3-manifolds.

好吧,也许我要小心使用“完全”这个词,但我想说我们完全理解三流形。

At least we have a complete characterization.

至少我们有一个完整的特征。

There’s still a lot of interesting questions, but it’s generally not are these two spaces different from each other?

还有很多有趣的问题,但这通常不是这两个空间有什么不同吗?

In dimension four, that’s a harder question, but there is a lot of interest, not necessarily in a classification.

在第四维度中,这是一个更难的问题,但有很多兴趣,不一定是分类。

That’s not possible.

那是不可能的。

But it’s special because of the failure of theorems from higher or lower dimension in dimension four, so it’s a little bit different in motivation.

但它的特殊之处在于第四维中高维或低维定理的失败,所以它的动机有点不同。

But in higher dimension, we don’t have that anymore, and we also don’t have the classification.

但在更高的维度,我们就没有了,也没有了分类。

And then also there’s this kind of psychological thing of it’s hard enough to imagine a four-dimensional space, but at least with the time analogy, you can kind of get there.

还有一种心理上的事情,想象一个四维空间很难,但至少通过时间类比,你可以到达那里。

But it’s a little bit hard to conceptualize, you know, what’s a 14-dimensional space?

但概念化有点困难,你知道,什么是 14 维空间?

So I don’t think there’s that same level of motivation.

所以我认为没有同样程度的动机。

LEVIN

We all know that it’s impossible even for the most accomplished mathematician to literally visualize higher dimensional spaces.

我们都知道,即​​使是最有成就的数学家也不可能真正想象出更高维的空间。

Is there a sense in which you feel you have a kind of a mental theater?

您是否觉得自己有一种心理剧场?

I think everybody can relate to that feeling of you’re working on a hard puzzle of some kind, like a crossword, and just [have] this aha moment where you finally get an answer.

我想每个人都会有这样的感觉:你正在解决某种困难的谜题,比如填字游戏,然后你终于得到了答案,顿时恍然大悟。

MILLER

Yeah, I think in dimension four, I really literally imagine and will draw what I described before as a movie.

是的,我认为在第四维度中,我真的想象并将画出我之前描述的电影。

I really like to just draw a sequence of three-dimensional spaces, and so okay, here’s three-dimensional space at time zero, and a little bit to the right of it, I’ll draw another three-dimensional space, be like, this is time one, and a little bit to the left, I’ll draw the same three-dimensional space, be like, this is time negative one.

我真的很喜欢绘制一系列三维空间,所以好吧,这是时间为零的三维空间,在它的右侧一点,我将绘制另一个三维空间,就像,这是时间一,在左侧一点,我将绘制相同的三维空间,就像,这是时间负空间。

And in some sense, that’s a literal picture of a four-dimensional space.

从某种意义上说,这是四维空间的字面图片。

There’s some interpolation of, it’s not really time straight from zero straight to one.

有一些插值,这并不是真正从零直接到一的时间。

There has to be like, there’s one half in the middle, We can’t draw all of them.

必须有这样的情况,中间有一半,我们不能把它们全部画出来。

You can, in principle, do that in higher dimensions too.

原则上,你也可以在更高的维度上做到这一点。

I have a paper, maybe a few papers, where I draw five-dimensional spaces as well.

我有一篇论文,也许是几篇论文,我也在其中绘制了五维空间。

This is…

这是……

I draw four dimensions which are in a row of three-dimensional pictures, so if I stack rows and have a grid, now it’s five-dimensional.

我在一排三维图片中绘制了四个维度,所以如果我堆叠行并有一个网格,现在它是五维的。

LEVIN

You could go up one more.

还可以再上去一层。

MILLER

I have this, like, sort of secret goal of I would really like to draw like a six or maybe seven-dimensional picture where the, one of the dimensions is you turn the page.

我有一个秘密目标,我真的很想画一张六维或七维的图画,其中一个维度是你翻页的地方。

LEVIN

Right.

正确的。

Exactly.

确切地。

Or you have to build it in a room.

或者你必须把它建在一个房间里。

MILLER

Oh, that’d be interesting too.

哦,那也很有趣。

LEVIN

I wanted to ask you a question that we like to ask here at The Joy of Why , which is what brings you the most joy in your work?

我想问你一个我们喜欢在“为什么的快乐”中问的问题,即什么给你带来工作中最大的快乐?

MILLER

I mean, I think that I have probably the same answer that a lot of mathematicians, where we tend to work on problems that are really hard and abstract, and maybe you think about something for several years before you understand the answer.

我的意思是,我认为我的答案可能与许多数学家相同,我们倾向于研究非常困难和抽象的问题,也许你会思考一些事情几年才能理解答案。

I was working on more than one thing at a time.

我一次只做一件事。

I know very few people who are stuck on something for several years, and just that’s the only thing they’re doing.

我知道很少有人会在某件事上坚持好几年,而这就是他们唯一做的事情。

But every once in a while, you actually solve a problem.

但每隔一段时间,你就会真正解决一个问题。

It feels really good.

感觉真的很好。

I mean, I think everybody can relate to that feeling of you’re working on a hard puzzle of some kind, like a crossword, and just this aha moment where you finally get an answer.

我的意思是,我认为每个人都能体会到你正在解决某种难题的感觉,比如填字游戏,而就在这个顿悟时刻,你终于得到了答案。

It’s a big relief.

这是一个很大的解脱。

LEVIN

Yeah.

是的。

I think it’s interesting to be in a subject where you’re always working at the very edge of your own abilities and maybe what’s even possible in the field.

我认为在一个学科中很有趣,你总是在自己能力的最边缘工作,甚至是在该领域的可能性。

And it can be very frustrating.

这可能会非常令人沮丧。

MILLER

It’s so frustrating.

太令人沮丧了。

All the time I just like, “Why can’t I have a hint button?” You know?

我总是喜欢问“为什么我不能有提示按钮?”你知道?

LEVIN

[Laughs] Right?

[笑]对吧?

Well, Maggie, thank you so much.

嗯,玛吉,非常感谢你。

It’s such an incredible field and I love this connection with the visual.

这是一个令人难以置信的领域,我喜欢这种与视觉的联系。

Thank you so much for taking time with us.

非常感谢您抽出时间与我们在一起。

MILLER

Yeah, thank you for having me.

是的,谢谢你邀请我。

It was interesting to talk about math.

谈论数学很有趣。

STROGATZ

[Laughs] It’s very charming to listen to the two of you talking about what is really a data visualization problem, and I’m reminded of the great book by Edward Tufte, Visual Display of Quantitative Information .

[笑]听你们两个谈论什么是真正的数据可视化问题非常迷人,我想起了爱德华·塔夫特(Edward Tufte)的伟大著作《定量信息的可视化显示》。

STROGATZ

Oh, well, okay.

哦,好吧,好吧。

Do you know the book?

你知道这本书吗?

STROGATZ

Oh, come on.

哦,来吧。

You’re teasing me.

你在逗我。

Okay, fine.

好吧,好吧。

The title may not be the selling point for the book, but he has one diagram of Napoleon’s march into Russia.

书名可能不是这本书的卖点,但他有一张拿破仑进军俄罗斯的图表。

So you see the thickness of a line that represent how many soldiers Napoleon has at a given time.

所以你可以看到一条线的粗细,它代表拿破仑在给定时间有多少士兵。

And as this line starts moving across the page, this black band starts getting thinner and thinner as Napoleon’s army is getting depleted.

当这条线开始在页面上移动时,随着拿破仑的军队逐渐耗尽,这条黑色带子开始变得越来越细。

Meanwhile, there’s other data showing the temperature, how cold it was, and what the date was when they attacked this or that place.

与此同时,还有其他数据显示温度、有多冷,以及他们袭击这个或那个地方的日期。

So you’re actually getting not only geographical 2D information, you’re getting the size of the army, that’s a third dimension.

因此,您实际上不仅获得了地理二维信息,还获得了军队的规模,这是三维的。

You’re getting a fourth dimension for the date, and so on.

您将获得日期的第四个维度,等等。

So it’s really clever that people have been thinking about how to visualize multiple dimensions, even on a two-dimensional picture for a long time.

因此,人们很长一段时间以来一直在思考如何可视化多个维度,甚至是在二维图片上,这真的很聪明。

LEVIN

Yeah, visualizations in mathematics is fascinating.

是的,数学可视化很有趣。

I personally really appreciate visualizations, and yet I understand it’s a limitation.

我个人非常欣赏可视化,但我知道这是一个限制。

But what she described is actually a really fun way to imagine a higher dimensional space, is to unpack it in some sense.

但她所描述的实际上是想象高维空间的一种非常有趣的方式,就是在某种意义上解开它。

Just draw it here, then draw it there.

只需将其绘制到此处,然后将其绘制到那里即可。

You know, this idea of a sphere passing through, let’s say, a flat land, a world in which all creatures only live in two dimensions, and what do you see?

你知道,一个球体穿过一块平坦的土地,一个所有生物都生活在二维空间中的世界,你看到了什么?

You can understand the three-dimensional sphere as a series of concentric circles that widen as the sphere enters and then shrink as the sphere leaves.

你可以将三维球体理解为一系列同心圆,随着球体的进入而变宽,然后随着球体的离开而缩小。

And it really helps you say, “Well, I could probably do that with a 4-sphere passing through three dimensions,” and indeed you can.

它确实可以帮助你说,“好吧,我可以用一个穿过三维空间的 4 球体来做到这一点”,而且你确实可以。

It really sort of helps connect with the physicality of these spaces.

它确实有助于与这些空间的物理性建立联系。

LEVIN

Well, we have to unfortunately leave this abstract realm behind.

好吧,不幸的是我们不得不把这个抽象领域抛在脑后。

Back to reality.

回到现实。

But Steve, thank you so much for being a partner in crime

但是史蒂夫,非常感谢你成为犯罪同伙

STROGATZ

Very good.

非常好。

See you next time.

下次见。

STROGATZ

If you’re enjoying The Joy of Why and you’re not already subscribed, hit the subscribe or follow button where you’re listening.

如果您正在享受《The Joy of Why》并且尚未订阅,请在您正在收听的地方点击订阅或​​关注按钮。

You can also leave a review for the show.

您还可以对节目发表评论。

It helps people find this podcast.

它可以帮助人们找到这个播客。

Find articles, newsletters, videos, and more at quantamagazine.org.

在 Quantamamagazine.org 上查找文章、新闻通讯、视频等。

LEVIN

The Joy of Why is a podcast from Quanta Magazine , an editorially independent publication supported by the Simons Foundation.

《The Joy of Why》是来自《Quanta》杂志的播客,《Quanta》杂志是一份由西蒙斯基金会支持的独立编辑出版物。

Funding decisions by the Simons Foundation have no influence on the selection of topics, guests or other editorial decisions in this podcast or in Quanta Magazine .

西蒙斯基金会的资助决定不会影响本播客或广达杂志的主题选择、嘉宾或其他编辑决定。

The Joy of Why is produced by PRX Productions; the production team is Caitlin Faulds, Jade Abdul-Malik, Genevieve Sponsler, and Merritt Jacob.

《Joy of Why》由 PRX Productions 制作;制作团队包括 Caitlin Faulds、Jade Abdul-Malik、Genevieve Sponsler 和 Merritt Jacob。

The Executive Producer of PRX Productions is Jocelyn Gonzales.

PRX Productions 的执行制片人是 Jocelyn Gonzales。

Edwin Ochoa is our project manager.

埃德温·奥乔亚是我们的项目经理。

From Quanta Magazine , Simon Frantz and Samir Patel provided editorial guidance, with support from Samuel Velasco, Kit Sudol, Simone Barr, and Michael Kanyongolo.

Quanta 杂志的 Simon Frantz 和 Samir Patel 提供了编辑指导,并得到了 Samuel Velasco、Kit Sudol、Simone Barr 和 Michael Kanyongolo 的支持。

Samir Patel is Quanta ’s Editor-in-Chief.

萨米尔·帕特尔 (Samir Patel) 是广达的主编。

The episode art is by Chanelle Nibbelink and our logo is by Jaki King and Kristina Armitage.

剧集艺术由 Chanelle Nibbelink 创作,我们的徽标由 Jaki King 和 Kristina Armitage 创作。

Special thanks to Garth Avery at the Cornell Broadcast Studio.

特别感谢康奈尔广播工作室的 Garth Avery。

I’m your host, Janna Levin.

我是你们的主持人,詹娜·莱文。

If you have any questions or comments, please email us at [email protected] .

如果您有任何问题或意见,请发送电子邮件至 [email protected]。

Thanks for listening.

感谢您的聆听。

Get highlights of the most important news delivered to your email inbox

获取发送到您的电子邮件收件箱的最重要新闻的摘要

Quanta Magazine moderates comments to facilitate an informed, substantive, civil conversation.

《Quanta》杂志对评论进行审核,以促进知情、实质性、文明的对话。

Abusive, profane, self-promotional, misleading, incoherent or off-topic comments will be rejected.

辱骂、亵渎、自我推销、误导、语无伦次或偏离主题的评论将被拒绝。

Moderators are staffed during regular business hours (New York time) and can only accept comments written in English.

版主在正常工作时间(纽约时间)有工作人员,并且只能接受英文评论。

中文为机器翻译,仅供参考。